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Zondag 6 december: 4e manche 40K

Posted: Sun Nov 01, 2015 2:59 pm
by Glenn
4e manche 40K
1850P - Bound
Everything allowed! Except for the obvious: experimental rules & anything forbidden by the Inquisition
(examples: Promethium Relay Pipes, Void Shield Generators, etc)
Escalation rules are in affect: Warlord table usable, "Impending Doom", "through attrition, victory".
(Impending Doom: +1 to seize if your enemy has a gargantuan/super-heavy LoW or an AV15 fort and you don't)

0-25 points/game - 15 painting points


Game 1 : "Purge" - Vanguard Strike deployment
Primary Objective: Kill points (0-14)
Scoring: 7 ± the difference in kill points (units < half strength/wounds/HP/... = 0.5, rounding down)
Secondary objective: the Relic (0-6)
Scoring: Controlling the relic = 6-0 / Nobody controlling the relic = 3-3


Game 2: "Spoils of War" - Hammer and Anvil deployment
Primary objective: 3 relics spread across the middle line (1 center, others 12" to either side) (0-14)
Scoring: 7 ± 3 for each relic
Secondary Objective: Kill points (0-6)
Scoring: 3 ± half of, rounding up: the difference in kill points (units < half strength/wounds/HP/... = 0.5)


Game 3: "Cleanse and Control" - Dawn of War deployment
Objective A: Kill points (0-10)
Scoring: 5 ± the difference in kill points (units < half strength/wounds/HP/... = 0.5, rounding down)
Objective B: 4 Objectives (0-10)
Scoring: 5 ± 2 for each objective at the end of the game
[Starting with the player that deploys first, each players places 1 objective in the middle of their deployment zone with a deviation option of 6" to either side.
Then 1 objective minimum 24" away from their own table edge.]


Extra points (every scenario)
Slay the Warlord (2VP)
Line breaker (2VP)
First Blood (1VP) Obtainable by both players if the first kills happened in the same turn.
Special Rules (Ethereal, Legendary Fighter, ...)
Through Attrition Victory: 1VP per 3HP/wounds taken from a gargantuan/super-heavy LoW or AV15 fortification


To start a game follow these steps:
1) Army lists.
2) Discuss the terrain.
3) Generate psychic powers.
4) Roll-off to choose table sides.
5) Roll-off to see who deploys first.
6) Roll for warlord traits.
7) Potential night fight roll.
8) Deployment - Infiltrators - Scout moves
9) Potential seize the initiative.


Deelnemers(6):
Glenn
Nico
Davy
Steven
Steve
Pieter

Wie komt nog?

Re: Zondag 6 december: 4e manche 40K

Posted: Sun Nov 01, 2015 11:16 pm
by painbringer
Ik kom ook

Re: Zondag 6 december: 4e manche 40K

Posted: Fri Nov 13, 2015 3:52 pm
by Glenn
Steven & Steve hebben mij laten weten te komen.
Bart doet D&D. Pieter zal waarschijnlijk ook D&D doen. Ging nog zien. :( [Edit: Pieter doet 40K]
Vincent & Mitch hadden die dag een apocalyps gepland en gaan daar mee verder.

Waar zit de rest? :) Het zal een kleinere laatste manche worden precies.

Re: Zondag 6 december: 4e manche 40K

Posted: Sun Nov 15, 2015 4:20 pm
by Wundy
Zal er zijn!
Death from above!

Re: Zondag 6 december: 4e manche 40K

Posted: Sun Nov 15, 2015 5:57 pm
by Gewoonpieter
Ik kom ook voor 40k

Re: Zondag 6 december: 4e manche 40K

Posted: Sun Dec 06, 2015 1:28 pm
by buizerd
hoi,

ik had eerder moeten reageren. Ik ben belet.

Re: Zondag 6 december: 4e manche 40K

Posted: Tue Dec 08, 2015 1:59 am
by Glenn
4e manche 40K 2015 results

Battle 1 (25)
Glenn 25 - 1 Pieter
Steve 18 - 3 Nico
Steven 18 - 9 Davy

Battle 2 (25)
Glenn 25 - 4 Steven
Davy 12 - 11 Steve
Nico 12 - 12 Pieter

Battle 3 (25)
Steve 25 - 8 Glenn
Davy 25 - 0 Pieter
Steven 19 - 6 Nico


Painting (15)
Glenn 15
Steve 13
Davy 12
Steven 10
Pieter 8
Nico 5


Results (90)
1. Glenn 73 [Imperial Knights & Iron Hands]
2. Steve 67 [Tau]
3. Davy 58 [Eldar & Dark Eldar]
4. Steven 51 [Necrons]
5. Nico 26 [Tyranids]
6. Pieter 21 [Eldar]