The Ninth Age - BRB v0.11.9
Posted: Tue Jan 19, 2016 7:53 pm
Update voor de BRB van the Ninth Age
Kleine boost voor cannons, weet niet als dat genoeg zal zijn.
http://www.the-ninth-age.com/news/index ... 4b460dd00fWe release the rulebook version 0.11.9 earlier than the updated armybooks, because a couple of problems with v0.11 have been found, and we don't want to hold back on these fixes.
- Situations with no rules at all (see updated building rules)
- Unintended rules changes during proof reading (see move charges)
- Non intuitive rules (see scoring units)
Some changes for balance reasons also.
- Cannons: Under-performing after the latest change (using to-hit rolls with BS). Given a +1 to hit against large target, in order to make them better at doing what they are supposed to do; kill large monsters.
- Skirmishers. Mounted characters joining skirmishing units in order to benefit from the -1 to hit has proven to be a problem, for this reason you can now only join skirmishing units if you have the same troop type.
- War machines. Fleeing from charges (charge reaction) was an oversight and was never intended for these models. It makes them too easy to protect against war machine hunters. War machines can no longer choose charge reaction flee.
As always, the full list of changes can be found in the change log at the end of the document, and all changes are colour coded in green.
Kleine boost voor cannons, weet niet als dat genoeg zal zijn.